Style Properties
BoxModel
- BorderBottom : TextureRelativeSize
- BorderLeft : TextureRelativeSize
- BorderRight : TextureRelativeSize
- BorderTop : TextureRelativeSize
- MarginBottom : UISpaceSize
- MarginLeft : UISpaceSize
- MarginRight : UISpaceSize
- MarginTop : UISpaceSize
- MaxHeight : UISizeConstraint
- MaxWidth : UISizeConstraint
- MinHeight : UISizeConstraint
- MinWidth : UISizeConstraint
- PaddingBottom : UISpaceSize
- PaddingLeft : UISpaceSize
- PaddingRight : UISpaceSize
- PaddingTop : UISpaceSize
- PreferredHeight : UIMeasurement
- PreferredWidth : UIMeasurement
Layout
- AspectRatio : AspectRatio
- CollapseSpaceHorizontal : SpaceCollapse
- CollapseSpaceVertical : SpaceCollapse
- GridItemX : GridItemPlacement
- GridItemY : GridItemPlacement
- GridLayoutColGap : float
- GridLayoutDensity : GridLayoutDensity
- GridLayoutRowGap : float
- GridMainAxisTemplate : GridTemplate
- GridOverflowAxisTemplate : GridTemplate
- LayoutBehavior : LayoutBehavior
- LayoutDirection : LayoutDirection
- LayoutFillOriginHorizontal : float
- LayoutFillOriginVertical : float
- LayoutPriority : int
- LayoutType : LayoutType
- SpaceBetweenHorizontal : UISpaceSize
- SpaceBetweenVertical : UISpaceSize
Alignment
- AlignmentBoundaryX : AlignmentBoundary
- AlignmentBoundaryY : AlignmentBoundary
- AlignmentDirectionX : AlignmentDirection
- AlignmentDirectionY : AlignmentDirection
- AlignmentOffsetX : AlignmentOffset
- AlignmentOffsetY : AlignmentOffset
- AlignmentOriginX : AlignmentOffset
- AlignmentOriginY : AlignmentOffset
- AlignmentTargetX : AlignmentTarget
- AlignmentTargetY : AlignmentTarget
Rendering
- BackgroundColor : UnityEngine.Color
- BackgroundFit : BackgroundFit
- BackgroundImage : TextureInfo
- BackgroundImageOffsetX : TextureRelativeSize
- BackgroundImageOffsetY : TextureRelativeSize
- BackgroundImageRotation : UIAngle
- BackgroundImageScaleX : float
- BackgroundImageScaleY : float
- BackgroundImageUVWrap : UVWrapMode
- BackgroundMode : ImageRenderMode
- BackgroundRectMaxX : TextureRelativeSize
- BackgroundRectMaxY : TextureRelativeSize
- BackgroundRectMinX : TextureRelativeSize
- BackgroundRectMinY : TextureRelativeSize
- BackgroundTint : UnityEngine.Color
- BorderColor : UnityEngine.Color
- BorderMode : BorderMode
- CornerBevelBottomLeft : ElementRelativeSize
- CornerBevelBottomRight : ElementRelativeSize
- CornerBevelTopLeft : ElementRelativeSize
- CornerBevelTopRight : ElementRelativeSize
- CornerRadiusBottomLeft : ElementRelativeSize
- CornerRadiusBottomRight : ElementRelativeSize
- CornerRadiusTopLeft : ElementRelativeSize
- CornerRadiusTopRight : ElementRelativeSize
- Dilate : float
- Feather : float
- Layer : int
- Opacity : UIRange01
- OutlineColor : UnityEngine.Color
- OutlineWidth : ElementRelativeSize
- RenderTransform : RenderTransform
- TransformPivotX : ElementRelativeSize
- TransformPivotY : ElementRelativeSize
- Visibility : Visibility
- ZIndex : int
Input
- Cursor : CursorInfo
- PointerEvents : PointerEvents
TextLayout
- TextAlignment : TextAlignment
- TextCharacterSpacing : UIFontSize
- TextFontAsset : FontAssetId
- TextFontSize : UIFontSize
- TextLineHeight : float
- TextMaxLineCount : int
- TextVerticalAlignment : TextAlignmentVertical
- TextWhitespaceMode : WhitespaceMode
- TextWordSpacing : float
TextRendering
- TextColor : UnityEngine.Color
- TextFaceDilate : float
- TextFontStyle : FontStyle
- TextOutlineColor : UnityEngine.Color
- TextOutlineSoftness : float
- TextOutlineWidth : float
- TextOverflow : TextOverflow
- TextSelectionCaretColor : UnityEngine.Color
- TextSelectionColor : UnityEngine.Color
- TextSelectionHighlightColor : UnityEngine.Color
- TextTransform : TextTransform
- TextUnderlayColor : UnityEngine.Color
- TextUnderlayDilate : float
- TextUnderlaySoftness : float
- TextUnderlayX : float
- TextUnderlayY : float
Clipping
- ClipBehavior : ClipBehavior
- ClipBounds : ClipBounds
- OverflowX : Overflow
- OverflowY : Overflow
Masking
- Mask : TextureInfo
- MaskOffsetX : TextureRelativeSize
- MaskOffsetY : TextureRelativeSize
- MaskRotation : UIAngle
- MaskScaleX : float
- MaskScaleY : float
- MaskThreshold : float
Shadow
- ShadowBlur : float
- ShadowColor : UnityEngine.Color
- ShadowOffsetX : ElementRelativeSize
- ShadowOffsetY : ElementRelativeSize
- ShadowSpread : float
Reveal
- RevealAmount : float
- RevealDirection : RevealDirection
- RevealMode : RevealMode
- RevealOffsetX : ElementRelativeSize
- RevealOffsetY : ElementRelativeSize
- RevealRadius : ElementRelativeSize
- RevealRotation : UIAngle