Frag
struct in EvolveUI.Rendering
Fields
| outlineColor | Description goes here |
| backgroundTint_textUnderlayColor | Description goes here |
| opacity | Description goes here |
| outlineWidth | Description goes here |
| shapeData | Description goes here |
| revealInfo | Description goes here |
| textureBorderSizes | Description goes here |
| mainTexX | Description goes here |
| mainTexY | Description goes here |
| mainTexWidth | Description goes here |
| mainTexHeight | Description goes here |
| maskTexX | Description goes here |
| maskTexY | Description goes here |
| maskTexWidth | Description goes here |
| maskTexHeight | Description goes here |
| mainTexSlice | Description goes here |
| mainTexChannelMask | Description goes here |
| maskTexSlice | Description goes here |
| maskTexChannelMask | Description goes here |
| bgTransform | Description goes here |
| maskTransform | Description goes here |
| mainTexUvWrapMode | Description goes here |
| mainTexSampleMode | Description goes here |
| maskTexUvWrapMode | Description goes here |
| maskThreshold | Description goes here |
| textureBounds | Description goes here |
| maskBounds | Description goes here |